(Summary generated by AI based on the full job description)
The project involves the global live game Fishing Clash, focusing on gameplay systems and F2P mechanics. Key requirements include understanding player motivation, progression, reward systems and the ability to design specs and simplify complex systems. Responsibilities cover gameplay system tuning, FTUE design, and balancing live game mechanics. Work involves using configs, spreadsheets, version control, and simple scripting. Benefits include medical care, sports subsidies, and training support.

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