Technical Artist for Mobile Game - Monopoly World

Technical Artist for Mobile Game - Monopoly World

REALITY GAMES POLSKA Sp. z o.o.

Offer parameters

12 00018 000

net (+ VAT) / mth.

B2B contract (full-time)

full office work
mid
valid for 19 days
(from 12 Apr)
Kraków, Stare Miasto
pl. Jana Nowaka-Jeziorańskiego 3

Technologies we use

Expected

Git
iOS
Blender
Android
Unity 3D

Optional

C#

About the project

Join us and be part of creating
Monopoly World – an innovative mobile game that brings the classic board game to life in the real world. As a Technical Artist, you will bridge the gap between art and technology to ensure our game looks visually stunning and runs smoothly across various devices. This is your chance to leave a mark on a project with global impact.
Join us full-time at our stunning office located in the heart of Krakow! Situated in a historic building just steps away from the vibrant city center, our workspace blends timeless charm with modern amenities, providing an inspiring setting for your personal and professional growth.
If you’re moving to Krakow to join us, we’ve got you covered with a relocation package designed to make the process seamless and stress-free.

Your responsibilities

  • Collaborate with the art and development teams to ensure seamless integration of assets.
  • Ensure that all visual assets are optimized for performance without compromising quality.
  • Identify and resolve technical issues related to graphics and animations to ensure performance across a variety of mobile devices.
  • Create both 2D and 3D animations to improve the overall user experience.
  • Develop and implement particle effects using Unity's Particle System.
  • Create and optimize shaders using Amplify Shader or custom HLSL shaders to enhance visual quality.
  • Assist in prototyping visual effects to enhance gameplay.
  • Stay up to date with the latest Unity features and best practices.

Our requirements

  • 3+ years of experience as a Technical Artist in game development.
  • Proficiency in optimizing assets for mobile performance (Android and iOS).
  • Ability to collaborate with multidisciplinary teams.
  • Experience with particle systems (Particle System).
  • Knowledge of Unity UI and its performance optimization techniques
  • Strong knowledge of Unity's shader systems (Amplify Shader, HLSL, both built-in rendering and Universal Render Pipeline).
  • Experience with lighting in Unity.
  • Understanding of animation principles (timing, easing, squash & stretch).
  • Basic knowledge of 3D modeling tools (Blender).
  • Experience with using version control system (Git).

    Optional

  • Familiarity with C# scripting for custom tools and workflows.
  • Knowledge of asset pipelines and performance profiling.

This is how we organize our work

This is how we work

in houseyou have influence on the choice of tools and technologiesyou have influence on the technological solutions appliedyou have influence on the product
Company

Development opportunities we offer

  • development budget
  • mentoring
  • technical knowledge exchange within the company

What we offer

  • Attractive terms of cooperation tailored to your needs (full-time; B2B).
  • Competitive salary.
  • A friendly, supportive team culture that values innovation and creativity.
  • The opportunity to work on projects with a global reach and impact.
  • An office in an iconic building at the city's historic heart.

Recruitment stages

  • 1.
    Let's Get Acquainted (up to 30 min)
  • 2.
    Building Trust, No Live Coding
  • 3.
    Meeting the Tech Gurus (up to 60 min)
  • 4.
    The Feedback Loop

REALITY GAMES POLSKA Sp. z o.o.

Reality Games is a fast-growing mobile gaming company with a focus on harnessing big data to create immersive, location-based gaming experiences. We’re passionate about innovation, and we’re scaling globally with our latest project, Monopoly World.
I apply to:
REALITY GAMES POLSKA Sp. z o.o.
Kraków, Stare Miasto
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